I suppose this is what getting older feels like.

      • partial_accumen@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 year ago

        A buddy of mine bought an N64 with Super Mario 64 and Pilotwings 64 on launch day. We didn’t know that it would sell out so quickly. He worked at a retail store and got into talking to a customer about him having the N64. Apparently the guy was a father that was desperate to get an N64 for his kid. He offered to pay 4x what my buddy paid at retail. It was a lot of money for a young guy in his late teens. He sold it to the guy out of his trunk the next day for the cash. It would be 6 months before inventory returned in stores and he was able to rebuy an N64.

        • neon_nova@lemmy.dbzer0.com
          link
          fedilink
          English
          arrow-up
          2
          ·
          1 year ago

          I remember playing the Mario 64 demo in a kiosk at toys r us. I was blown away by it. I struggled to get Mario to walk in a straight line.

          I was pretty young, but played tons of snes.

      • brsrklf@jlai.lu
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        Mario games have done that for a few episodes after this too. And also for 2D games that baffling thing where you can only save after finishing a castle or fortress.

        Then Super Mario Odyssey just gets rid of lives completely, and nothing of value was lost.

    • magic_lobster_party@fedia.io
      link
      fedilink
      arrow-up
      4
      ·
      1 year ago

      Fun fact: New Super Mario Bros turns 19 this year.

      Yes, that means we’re close to the turning point where New Super Mario Bros gets older than what Super Mario Bros was when it was released.

    • jballs@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      That’s what’s mind blowing to me. The difference between games used to be staggering. The original Mario Bros compared to Mario 3 was huge. And jumping up to Mario 64 in less than a decade was even bigger still.

      Obviously games have continued to improve since then, but we’ll never have such rapid massive leaps again.

      • someacnt@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 year ago

        Honestly, I believe technical progress has grinded to a halt. Moore’s law was broken with regards to hardware. I cannot think of novel tech after smartphones. Now, it feels like everything new is a wealth hoarding scheme by corporate greed.

  • chiliedogg@lemmy.world
    link
    fedilink
    English
    arrow-up
    4
    ·
    1 year ago

    One of my University students asked me the other day if I was doing anything special for the 20th anniversary of Revenge of the Sith.

    I told him he needs to remember I control his grade.

  • Rhaedas@fedia.io
    link
    fedilink
    arrow-up
    1
    ·
    1 year ago

    Elite 40 years ago

    Elite 2025

    Yes, the original is lines and crude unlike some of the other examples of “old 3D games”, but this is (maybe) the first actual 3D space game, so it has to start somewhere.

    Guess I should have been more specific on first home system 3D space game. Yes, there were arcade and mainframe things before. But their game world wasn’t as big. :P

  • Andrew Zabar@lemmy.world
    link
    fedilink
    English
    arrow-up
    2
    arrow-down
    1
    ·
    1 year ago

    I had the first NES system with the original inclusion of Super Mario Brothers and Duck Hunt. Actually it was the first console of the line but I don’t think the very first version because I think the very first version did not have Duck Hunt or the gun. Correct me if I’m mistaken. I was a little late to the NES and by then I think they added that element to it.

    But also, I didn’t buy any console after that, because once I started gaming on PC I only ever gamed on PC. Although I regret not getting into Turbo Grafx 16 because years later I found troves of the games at a flea market and the guy dug up all of the ones he had and brought them over the following few weeks. By that time I was no longer really interested in them so I was just buying and reselling them on eBay. Massive score on that load. But I wish I had just collected the whole set and gotten a unit.

    Why did I start rambling? Oh yeah cuz it’s Reddit. Anyway, consoles were a nice idea but to me, once I could upgrade a graphics card and always still be able to not only play the games that I had already, but continue to be able to get newer ones… I dunno, the console concept seemed to me a money pit, because first of all, the moment it hit the shelves in stores, there were already better graphics chips being sold for PC, and also, eventually as I had predicted, it would become a console war, combined with cutting off older units whenever they pleased, as well as all the rest of the shit they’ve pulled over the years with DRM, and online requirement so they could fucking cut you off when they pleased. I opted to not even bother stepping into that racket. PC gaming for me. Especially retro PC gaming.

    Ok ramble over. Just wanted to share my experiences.

  • PNW_Doug@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    The first time I played Super Mario on the N64 I can still recall how it made me slightly dizzy, which delighted me. That effect only lasted a short while, but it was a lot of fun to feel that disoriented by a video game, if but briefly.

    • The Picard Maneuver@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      It was the first time I remember people struggling to mentally map the controls.

      Your grandma or little sibling could understand how to move NES Mario around (not necessarily being good at it, of course), but 3D was too intimidating for a lot of people to even try.

  • taiyang@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    1 year ago

    I think what’s more interesting is Mario today doesn’t even look much different than Mario 20 years ago. The Switch just never bothered, plus graphics in general are flattening out.

    • brsrklf@jlai.lu
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      On a still picture taken in the right place, maybe. Bright, cartoony graphics also help. The Mario style is probably not the kind that’s best to showcase graphic power.

      Anyway, animation, lighting and physics is where you can see the gap between Odyssey and Sunshine. Also richer, bigger environments, even though Sunshine used a lot of tricks and already looked rather impressive for the time on that front. Well, until framerate dropped into single-digit halfway through Noki Bay.

  • SimplyTadpole@lemmy.dbzer0.com
    link
    fedilink
    English
    arrow-up
    0
    ·
    1 year ago

    I feel like I’m the only one here who actually likes it when games I loved when I was younger become old/retro. I see it as a badge of honour, like them getting to enter the hall of fame.

    Super Mario World isn’t a bad game just because it’s old, it’s just as great now as it was in the 90s. Same with Sunshine. And it makes me happy knowing I grew up with these games - no amount of aging or growing old could take that away from me.

    • Blackmist@feddit.uk
      link
      fedilink
      English
      arrow-up
      0
      arrow-down
      1
      ·
      1 year ago

      I like it.

      I just don’t like it when people much younger than me do it because I played their “childhood favourites” when I was already working for a living.