- cross-posted to:
- gaming@beehaw.org
- cross-posted to:
- gaming@beehaw.org
A video for any doubters that Linux gaming is better than Windows in which it DESTROYS Windows by 25% in AC Odyssey. To put it in perspective, 25% improvement is like getting a new GPU. You can save $600 and instead use something like OpenSUSE Tumbleweed for free.
DISCLAIMER: I don’t really care to make Linux look better but I did a video some days ago and EVERYONE (on Reddit) told me Linux gaming CANNOT be faster or smoother. This is the proof it’s both and more videos will be coming.
This proves that AC Oddysey runs faster on Linux than on Windows with your specific hardware. What this doesn’t mean is that “Linux gaming is faster and smoother than Windows gaming”.
Counter examples are Overwatch, CS:2, GTA V and many more.
Nobody reasonable doubts that Linux can perform as good or better than Windows, but claiming that this is true for all games is simply misinformation.
Wrong general claims like these lead to posts asking why their specific games run worse on Linux since they switched because they want more fps.
Don’t get me started on older GPU’s like 1000 series Nvidia that have problems with any vkd3d games so the performance is abysmal.
Why is it not enough that almost all games work on Linux with ±15% performance difference?
I never said ALL games run better on Linux. But on AMD most games do. I cannot fit ALL games in a video. You’re talking in generalities that cannot be proven. I did say more videos will come. Apart from Ray Tracing, gaming on Linux on AMD is both faster and smoother. Can you prove me wrong? Do it. :)
Yes, it’s great that you actually test Windows and Linux on the same system.
I’m just going off the title since it implies that Linux generally runs Windows games better, which isn’t the norm.
According to the german tech magazin ComputerBase, Linux generally performs much worse on the 1% low fps. Those largely determine how smooth the game actually feels.
german:
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https://www.computerbase.de/2023-06/diablo-iv-linux-benchmarks/
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https://www.computerbase.de/2023-07/star-wars-jedi-survivor-linux-test/
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https://www.computerbase.de/2023-08/ratchet-clank-rift-apart-linux-test/
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https://www.computerbase.de/2023-09/starfield-linux-benchmarks/
english (Google Translate):
This is very interesting. Keep in mind these are all DX12 games and VKD3D is still under heavy dev. Still nice to have it as information. Thank you very much! :)
Yes and iirc the benchmarks are from relatively short after the release so there might be room for improvement.
Imo new titles are important to look at when it comes to how people perceive gaming on linux for the first time.
It’s always suprising how well and consistent dxvk performs. I’m sure it’s a lot of work with many games requiring special attention.
Edit: typo
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To be fair, AMD performs better on Linux than Windows in general because AMD makes shit drivers.
Its still fucking embarrassing for windows
Not really. Games almost always have some bottleneck and maybe on proton a specific system call is faster. A translation layer doesn’t have much of an performance impact if the individual translations are as fast as native.
The great performance speaks more to the quality of wine, dxvk, vkd3d and other tools developed by very skilled individuals.
I’m as much a believer that Linux can get better performance than Windows because the less bloat, the best example is Blender which works almost twice as fast on Linux. That being said 25% increase on a game running on wine seems fishy.
Your video did not play correctly, also you didn’t synced properly between the two at the start so it’s hard to compare that both have the same settings, and on the screen at the end it shows windows is running in full screen and Linux in Borderless, not sure if this should make a difference but showcases that not every setting is the same. After the video crashed for the first time I skipped a bit ahead and saw that at one point you put the screen half-half, that’s a good approach, but I also noticed that the right side had a character the left side didn’t right at the start, that means that Wine is failing to render some stuff, or disabling some features which is usually what’s happening when you get this massive performance differences, so the comparison might not be valid. An example would be if DXVK ray tracing implementation bounces the light less times than DX12 does, it would be almost indistinguishable but would have a performance boost (at which point my question would be to show me the benefits of bouncing the light more, but that’s my opinion and not a technical analysis).
In any case, great video, even if something is different I couldn’t see any significant difference in the screen when doing the side-by-side, and I don’t think people who claim Linux is always worse would even know of the possibility of wine lacking some implementation therefore not rendering that.
- The video is still being transcoded, check again later.
- You can pause the video to check the settings, timing things like this properly is almost impossible but for next videos I will edit properly. Thank you for the feedback.
- The character is also at the beginning on the Linux side but he just walks on Windows. This is a dynamic scene so details like that are expected to differ.
- AC Odyssey doesn’t have Ray Tracing and DXVK is mature enough to render everything properly (and at better frames).
You are most welcome. I really think disbelief in how much better Linux is derives from a really cumbersome past. I’ve been benchmarking games on Windows and Linux for 3 years now.
At first performance was a little better/same on Linux, then it improved and then it improved vastly.
Don’t fear that Proton is a compatibility layer. Linux overall (with its lightness, better Filesystems and optimizations) can achieve great results like this in most DX11 games. I will do a MIrage Benchmark as well on Tumbleweed vs Windows 11 to see how things are on he DX12 side. Ray Tracing is not ready on Linux on AMD yet so that will have to wait.
I don’t understand why people think 25% plus is “unbelievable”. It takes like 30 minutes to set up dual boot, just test it yourself.
I’m honestly surprised it’s not more.
I got over 25% increase in FPS, no micro stutters and I was on a higher resolution in Linux. Apex legends
Because just as many people have had a complete opposite experience
When I tried Apex on Manjaro a few weeks back I saw a ~15% decrease in frames and major stutters.
A single system, running untested benchmarks and without any external validation from a trusted source doesn’t mean anything. Just like my experience with it isn’t universal, neither is either of yours.
Yeah I got worse performance on some Linux OSs. This was on PopOS. Every Linux distro will be different, I suggest sticking with the current best gaming distro… not sure what that is currently, but I think Arch was previously one of the best distro for gaming. Once you have that and proton going, you will should see a difference.
Unless your on Nvidia: in which case I hear it’s hit and miss for performance gains, I see no reason why it shouldn’t perform better in the majority of cases.
Even Microsoft uses Linux over their own products… https://www.cybersecurity-insiders.com/microsoft-uses-linux-instead-of-windows-for-its-azure-sphere/
the best example is Blender which works almost twice as fast on Linux
People say this, but what exactly do you mean? I mostly model on windows because it’s my primary system (I use applications that simply don’t work well enough with wine), but mostly finish and render stuff on linux because of windows’ retarded automatic updates etc. that can just cancel rendering without asking. And the only difference I’ve seen is how fast Blender starts - I’d say that’s more than 2x as fast on linux, it’s a huge difference. But rendering is the same (NVidia GTX GPU) and other work inside blender also seems to be about the same.
Nvidia drivers don’t tend to be as performant under linux.
With AMD instead of using the AMD VLK driver, you would use the RADV (developed largely by valve). Which petforms better.
Every AMD card under linux supports OpenCL (the driver is more based on graphics card architecture) and you install it very easily. Googling it with windows found pages of errors and missing support.
Blender supports OpenCL. I bet the 2x improvement is Blender being able to ofload rendering to the AMD graphics card.
Also this represents the biggest headache in Linux, lots of gamers insist they can only use Nvidia cards. Nvidia treats linux as an afterthought as best or deliberately sabotages things at worse.
AMD embraced open source and so Linux land is much nicer on AMD (and to a less extent Intel).
The results here will probably be a DxVK quirk, lots of “Nvidia optimised” games have game engines doing weird things and the Nvidia driver compensates. DxVK has been identifying that to produce “good” vulkan calls.