

That screen is absolutely tiny.


That screen is absolutely tiny.


Yea not even remotely close. The correlation would be “it’s in space”, which is pretty good, but doesn’t make it “like” it either.
Works great as a static image. Would probably be better if it actually played…


Many solutions exist, rdp clients aren’t exactly rare. I’m personally using xfreerdp for the extensive options: I can connect to a Windows system (at work) and have it be full screen on 2 of my 3 local monitors. It’s fast, reliable and just works honestly.
But what you seem to be looking for is something more like RustDesk or vnc. You want to look at and help with an existing session. If you connect with remote desktop, the local monitor gets locked, so you can only take over, but not show or help. VNC over the open Internet is generally not a great idea for security, but wire guard exists, as does TailScale and/or NetBird which means you don’t need to expose it. So that also works.
There was some sort of scandal a few years back that some smart TVs (Samsung?) were using not just open networks (let’s be honest, there usually aren’t any), but other smart TVs if the same manufacturer to be able to send their telemetry. I don’t know what game of that, or if that was ever made illegal (probably not).


There is a Bluetooth chip somewhere that is connected somehow. Assuming you can somehow get to it without destroying the battery, disconnecting it shouldn’t be difficult.


It’s heavily CPU bound in a normal system today. Extracting (let alone compressing) a 2 GB file will take a noticeable amount of time. Reading the whole thing from an nvme will take roughly 1 second. Random access is no longer a relevant performance impact either.
It is my understanding that multithreaded extraction is hard(er) cause the used dictionary is built up incrementally. So to extract later parts you need to have extracted earlier parts.


It’s no longer good if the money made from said company are used this way. It was good until last week or so.


These universal statements are almost never true. What means “most”? All 3 that I have are more, some up to 25W. If they are “new”, maybe. Not many that you can get on eBay are old enough that they will draw a noticeable amount. Add always, “it depends”.


Lemmy has relatively good search, usually if you remember bits of the title that works?
In any case: Both n100/n150 and raspi are in the <10W range. Obviously raspi is lower, but also A LOT slower and much worse connectivity. As the price is roughly comparable, I’d go for the much more capable N100/N150. Only go the full ‘minipc’ route if you don’t mind the (probably) higher power usage, which can depend highly on model. Older (but cheap on eBay) models can be 25W on idle.
Depending on what you actually need, I’d setup a Sync thing or NextCloud or something and go from there.


A VPS is like 5 bucks. Which isn’t nothing but when used as a redundancy or place to send (reasonably sized) backups, it’s cheaper than most alternatives. It’s also still a form of “self hosting”, at least for me.
Exporting, maybe on a schedule, to a keepass to keep somewhere, also works of course. But when hosting the only/main instance at home you’ll have at least one single point of failure, most likely many. Internet connection, server, network/switches, …


For me personally an ad is when I’m being sold something. I can’t be sold something that is free and open. So someone showcasing their paid (but self hosted) service is an ad. Someone telling me about their (open) project is not.
And when someone wants to use either and asks for help, is also (obviously) not an ad. Unless we see a flood of accounts posting trivial questions about a paid service to draw attention to it, but I kinda doubt it.


While I’m fine with people wanting to self-host stuff with closed software (this includes Windows and Plex, btw), I personally am not interested in having ads of any kind in the community.
To me self hosting is about controlling your data. While I wouldn’t use proprietary software myself for this, I just want to make it clear that I’m fine with people asking for help it advice about it. Just not ads, of any kind.


I use arch (kinda), and has zero issues. It was a problem if you used unmaintained packages from arch, as adopting them and contaminating then was the attack vector. Using someone that’s unmaintained is always kinda questionable, so instead I’d just manually install that instead (it shouldn’t change if it isn’t maintained anyway).
Also very unlikely, as (unmounted) network shares are accessed very differently from Windows and from Linux.
But maybe the right developer was working in that area of the code for a small fix or something, and happened to see what the issue was on Windows and knew how to fix it.
Can’t be, since it’s labeled as a Windows bug and the Linux challenge is obviously not on Windows.


I do appreciate the ability to download a fully offline installer from gog and the requirement that games be drm free. But people keep making statements similar to yours as if steam games have to include some form of drm. There is no such requirement. Steam can simply act as a downloader and patcher. Integrating stream services and failing to start if there is no steam or the active account doesn’t own the game is completely up to the developer.
So if they have a drm free build on gog, but the steam hype includes drm, that’s cause the developer actively decided it should be like that.
Popular game examples that do not include any drm in the steam version are Factorio and (the original) Kerbal Space Program. Once downloaded, you can freely copy the installation around, and just start the exe. These games start just fine.


The service part only applies to copies sold that include steam keys and therefore use the steam-API related things (workshop, cloud saves). I haven’t read about this specific case in detail, but as long as that use of steam for copies sold is part of what they wanted to leverage but essentially not pay for, that’s obviously bull.
This honestly is somewhat unexpected and I had to re-read the comment I replied to to understand it correctly, hence my misunderstanding of that aspect. It’s unexpected cause ubisoft in particular for the longest time had their own “store” and games required at least their own launcher. I haven’t played Ubisoft games in at least a decade, so I don’t know/remember if the games reuired your own ubi-account, or if the games relied on Steams systems (workshop/cloud saves/…). I would’ve assumed no, and that they only use it as a downloader cause players essentially wouldn’t buy it outside of steam (or at least not enough).
Top be clear: if steam allows copies of a game listed on steam to be sold at an arbitrary price as long as that doesn’t include a steam key, this is perfectly fine. Actively thinking about it now I would assume it does, as I’m pretty sure I bought games without steam keys for less than the listing on steam was.


if you have a separate non-steam version you can charge whatever you want.
This is the part that was unclear from the original comment. If that’s in fact the case, that’s obviously fine (and different from the Amazon case).
why wouldn’t they?
it’s called “competetive pricing”. If I’m a customer and have a steam account holding most of my games (like most PC gamers), why would I even consider buying it anywhere else if it isn’t even cheaper and now I got games in like 3-5 stores with at least 2-3 launcher/downloaders/apps. No, this most likely won’t make them more money but much much less with fewer people buying it there.
That’s also a rather massive price difference what seems to be similar devices?