

the big difference is i haven’t heard of any security issues in it.


the big difference is i haven’t heard of any security issues in it.


there are so many strange issues with nix that i’m sort of regretting not going for guix as my user mode package manager.


jxl can also extract the original jpeg bit-for-bit, meaning you can save space on disk and still serve exactly the same images as some clients expect. no rewrites.


the big win is that it can re-encode existing jpegs to shrink them by like 30%. also the image is compressed spatially (i think that’s the word) so it can be displayed as it’s downloading rather than coming in line by line.


lemmy is almost twice the size of lobsters, if we’re just using the stuff in the repo description.
i was thinking more about tooling, most of that stuff didn’t exist as widely as today and you couldn’t really look for it when waiting for a compile either.
that xkcd comic is coming up on 20 years old. most computers didn’t have multiple cores yet.


if he commented on it, for one.


tools shape our perception of the world, and in turn us. neutrality is tacit approval. when a fascist company develops a technology, and some people say “we don’t want technology developed by fascists”, the “compromise” position is “you could have some technology developed by fascists”
if you look into operation paperclip and all the politics following that, you’ll see that there was a ton of pushback. the german scientists were literal nazis, but in the worst way; they were the compromising kind. only that the compromise was between “kill people” and “don’t kill people”, so the result was “kill some people”. and living in that environment changes your perception of the world. as the song goes, “once the rockets go up, who cares where they come down? that’s not my department” says wehrner von braun


didn’t he? have you checked?
the main thing is that it’s an upstream problem. the linux kernel is used in nuclear missiles. if you want to stay on that kernel you have to take what you are given. in your own organisation you can at least try to change things.


AGENTS.md, CLAUDE.md, copilot as contributor, an insanely long readme full of tables and emoji for a project that is just a couple of months old, solving a problem nobody who can read a man page has, posted by an account named after the project, with explicit disclosures in the post.
idk it’s unclear
i could be misremembering. don’t trust me.
big things that are relevant:
omarchy is a 90% vibecoded set of dotfiles for arch that has such bad oversight that they somehow managed to ship a ton of security vulns using basically only configuration. dhh, who runs it, has a blog full of great replacement type shit on it. they recently got sponsored with 10 million dollars.
i think the main two things that make an immersive sim are open-endedness and mechanical depth. zelda is linear in that there’s only one valid outcome, and TES is shallow in that skills are just “press button to action”.
some outliers i’d class as imsims are, like… Divinity: Original Sin 1/2 and Hitman.
an imsim isn’t just an immersive game, it’s a genre of rpg. examples include deus ex, dishonored, cruelty squad, system shock, thief, and others of that ilk. characteristics include mechanical depth, freedom of approach, open-endedness, and worlds that move with or without the player.


you mean the things with cameras and microphones that are designed for children and offload all computation to data centers in china?
if they don’t now, they 100% will.


oh? haven’t heard this one
Edit: op didn’t deliver, i looked it up. what a loon.
i’m glad they started working on it again, it went like two years without updates after amos left.