recent: tears of the kingdom, or as i like to call it botw 1.2, its the same thing all over again just with one or two added gimicks, the open world is dead, npcs are boring and nintendo just got away with it like that

not so recent: i cant stand persona 5, joker and his entourage are annoying teenagers, the time management is a horrible gameplay addition and the artstyle is just a visual overstimulation

with that being said,~~ plz dont kill me~~

  • darius_drake
    link
    fedilink
    221 year ago

    This will be an extremely hot take for some: Almost all recent online games are complete garbage that solely exist to make profit and create addicted user bases and they hurt what videogames truly are, a revolutionary and interactive form of art.

    • anna
      link
      fedilink
      91 year ago

      This is why I can basically only play old games or indies. Games shouldn’t feel like work or require me to pay tons of money. I play games to have fun, which I guess is a radical idea now.

      • Leigh
        link
        fedilink
        21 year ago

        games shouldn’t feel like work

        Oh, boy. Let me tell you about Eve Online, aka, Excel Spreadsheet Simulator. You would LOVE that game! lol

      • @worfamerryman@beehaw.org
        link
        fedilink
        11 year ago

        I also mainly just post old games and indies, too. Modern games for the most part are pretty garbage due to the way they are designed to take all your money.

        • @Gert@beehaw.org
          link
          fedilink
          2
          edit-2
          1 year ago

          I have liked a lot of indies lately as well, but there have been a ton of good AAA games recently, for me at least. Elden Ring, TotK, Star Wars Jedi Survivor, Hogwarts Legacy, God of War Ragnarok, to name a few.

          • @worfamerryman@beehaw.org
            link
            fedilink
            11 year ago

            That is fair, besides the star wars one, I am generally interested. i think at the moment, I am most interested in elden ring. I’ll have to see how it runs on my hardware. I guess it will run well enough.

    • @IowaMan@lemmy.world
      link
      fedilink
      51 year ago

      Potentially worded a bit abrasively but…kinda yeah. They rely so heavily on fomo, gacha, and other skinner box tricks to keep you playing other than FUN. Just remember what happened to Titanfall 2: "ohhh it was SO FUN it just didn’t have the events and grinding and stuff I wanted >:( "

  • @CptNoobCanoe@feddit.dk
    link
    fedilink
    191 year ago

    Red Dead Redemption 2. Everyone goes on about how awesome it is, but I just found the story and gameplay really slow and dull.

    • @sjolsen@beehaw.org
      link
      fedilink
      91 year ago

      RDR2 suffers heavily from the same problem as GTAV’s single player mode: it’s a movie posing as a video game and both aspects suffer for it.

      RDR2 would have been great if it was just the part where you wander around tracking critters and collecting flowers and playing cowboy dress-up, but the game really doesn’t want you to do that. Not to belabor the point, but between how unpredictable the connection between “interact with item/character X” and “start mission with character Y” can be and the game’s tendency to fail missions the second you go off-script, RDR2 often felt like it was directed by someone who actively resented the concept of player agency.

      • You articulated my issue with it perfectly. In theory it was this amazing open world with tons of player freedom, but the minute you engage with the actual story at all you have no choice in anything. There was one quest where I HAD to rescue Micah and kill a butt load of people which really annoyed me given I was going for a white hat run.

    • @thirdtower@lemmy.world
      link
      fedilink
      41 year ago

      My friends love it, but two hours in, I just feel worn.

      Then I just drop it and never look back.

      Can’t get it to stick.

    • Poitou
      link
      fedilink
      31 year ago

      My main grip with this game is how slow ans cranky everything feels. I miss the arcade feel of RDR1.

    • @Seraph089@sh.itjust.works
      link
      fedilink
      21 year ago

      Rockstar has been moving that way in general for years. They get so focused on the immersive and sim stuff, they forget that they made their name on over-the-top chaotic fun. Everything from GTA4 onward suffers for it, other than RDR1 that struck a decent balance between the approaches.

      • Pigeon
        link
        fedilink
        21 year ago

        I was really enjoying it, but I eventually got bogged down in the sidequests, and it really could’ve used a low-gore mode. The bloody deer carcasses got to me after a while.

        I think I might have preferred it if it were a little smaller and more focused on the main storylines.

        I do intend to go back to it sooner or later though.

    • @Asimo@beehaw.org
      link
      fedilink
      11 year ago

      Same here. It was so frustrating trying to play it.

      Here’s a pretty awesome looking intricate and interesting world. No, you can go over there. Or there. Or do that

    • @foonex@feddit.de
      link
      fedilink
      English
      11 year ago

      I‘m with you. I don‘t get why so many people praise the story and the gameplay.

      The mission design is very disappointing. You have this beautiful open world with so many systems that you can interact with. It can be fun to just start some shit and watch the chaos unfold. But the second you start a mission, everything is scripted and like on rails. You have no real freedom whatsoever in how you want approach a mission. The missions are also not challenging in the least (apart from some jank here and there). It‘s mostly just one turkey shoot after another.

      Story spoilers

      The story is not all that great. It‘s just not believable that anyone sane would stick so long with a gang leader who does not make a single good decision and clearly goes more and more off the deep end. It is also too long and overstays its welcome by tens of hours. Especially the whole Guarma chapter is hot garbage and would not have been missed at all if it weren‘t there.

      I made it through to the end. I had to see for myself where they are going with the story. But I was kind of glad when it was over.

      I wish another studio could license the world that Rockstar created and make a game that is actually good. But that is never going to happen.

  • @ohokthatsgood@beehaw.org
    link
    fedilink
    181 year ago

    I still can’t make it through any of The Witcher games. Smooth and satisfying gameplay is super important for me to enjoy a game, and The Witcher has always felt slow, clunky, unintuitive, and super menu-heavy. I’m sure the story is great! But I just can’t get past its gameplay.

    • @KHTangent@lemmy.world
      link
      fedilink
      61 year ago

      Same here. I really want to like The Witcher 3, but after trying to play it for 10 hours without feeling any enjoyment, I just gave up.

    • @doostein@beehaw.org
      link
      fedilink
      51 year ago

      I adore Witcher 3. That said I’ve always said controlling Geralt feels like driving a boat. God help you for the very few instances that you do platforming.

      • @eutsgueden@beehaw.org
        link
        fedilink
        21 year ago

        They added a different control style sometimes after release, didn’t they? I can’t recall the specific difference, but I think I used it for my playthroughs and it was less boat-y.

        • @Nythos@lemmy.ml
          link
          fedilink
          English
          11 year ago

          Even with trying that new control style I still had to go through and download a good 10-15 simple QoL mods just to put up with the game and how floaty and slippery Geralt feels to control

    • Cambionn
      link
      fedilink
      41 year ago

      I’m playing mainly western RPG’s like that, but I also couldn’t get into The Witcher. The gameplay is fine actually (I played way more clunky games with lots of enjoyment). But somehow Gerald just never clicked with me, causing me never to feel really connected to my character and to what’s happening.

      It’s sad because I can notice how good the games are, but I just really cannot get into it.

    • @dimspace@lemmy.world
      link
      fedilink
      21 year ago

      I tried to play Witcher 3 and the combination of strange camera angles and very “tradional rpg” style icons put me off (the later is a really sad thing to be bugged by but whatever)

      However, I now have a PS5 and i believe the PS5 update has huge improvements including to camera angles etc, so I may give it another go.

    • @BoneALisa@lemmy.world
      link
      fedilink
      21 year ago

      It took me 3 attempts at starting The Witcher before I eventually got through it. I had just came off of Dark Souls 3 combat, so the combat in Witcher was especially clunky feeling. Eventually I moved into a new home, had nothing else to do, and proceeded to do nothing but play the game for 50 hours until I beat the game lol. I would say the story is worth it, but I agree that its kinda tough to get into.

    • @Scrumpf_Dabogy@beehaw.org
      link
      fedilink
      11 year ago

      I couldn’t get into Witcher 3 for a very silly reason. I’m a delicate white man who couldnt stand being the target of racism in a game. I played for like, 3 hours and just felt sad.

  • @lunasloth@beehaw.org
    link
    fedilink
    171 year ago

    Honestly, Stardew Valley for me. I’ve tried it a couple times and it just didn’t work for me. I wanted to like it, and I like the idea of it, but in practice, I hated the time management aspect and not being able to just run around and do as much as I wanted in a day (I haven’t played on PC with mods; I know there’s at least one or two that let you change that). I also hated the fishing. 🙃

    • @setsneedtofeed@beehaw.org
      link
      fedilink
      41 year ago

      The game is kind of a chore at first when you have to manually water your crops. Once you’re more established and have sprinklers you can really put a lot of the farming on autopilot.

    • @sorenant@lemmy.world
      link
      fedilink
      2
      edit-2
      1 year ago

      I can see why the time mechanic is there but I agree it can be a negative point to the game. You’re not the first person I see complaining about this.

      I liked the game enough but needing to get a rare fish that can only be fished at certain season, certain time period and only when raining to complete quests was annoying, as was needing to get out of the dungeon while I was having a good run because of time. It would have been better if there were alternative means to get the fish, like buying from the fisherman, and the option to camp in the dungeon.

    • @Yrt@feddit.de
      link
      fedilink
      21 year ago

      As someone who loves stardew (I have 1000+ hours in it) I can see what you mean. I hope you’ll find mods you like, but maybe it’s just better to try other games like sun haven? Never played it myself but I read it eliminates exactly this time managing thing stardew has. And yeah, the fishing is hard. I heard “The fishing in Stardew is the souls-like in farming Minigames” a lot and I think it’s true.

    • @Auggie_Otter@beehaw.org
      link
      fedilink
      11 year ago

      I actually feel like Harvest Moon was more chill and relaxing. Stardew Valley stressed me out because I felt like if I didn’t manage my time properly I was doing it wrong which felt weird given the game’s message about leaving the demanding stressful work life of the city behind.

  • @polygon@beehaw.org
    link
    fedilink
    161 year ago

    I’ll probably get roasted for this but… Pokemon. It just seems like endless copy/paste and might be one of the laziest game franchises I’ve ever seen. I’ve really tried to get into them. I was there when the Pokemon cartoon started, I saw it rise to the phenomenon it is today, but damn if it isn’t the most boring grindfest ever.

    • @Jentu@lemmy.film
      link
      fedilink
      21 year ago

      The pokemon fan games have been way more inventive than the mainline games for a while now. I just recently have been getting into pokemon infinite fusion and it’s FANTASTIC

    • @Mandy@beehaw.orgOP
      link
      fedilink
      21 year ago

      it doesnt just feel like copy paste, thats quite literally what they are doing, there is plenty of evidence online to show that they do but hey, if you can make whatever low effort thing you want and people still buy it why bother trying?

      • Julian
        link
        fedilink
        21 year ago

        There’s no problem with copy/paste, games do that all the time (look at portal, most of that game is reused half life 2 assets). I think the problem is that they’re just not doing anything interesting with the games. If the games were good it shouldn’t matter if the Pikachu model is reused or made from scratch.

    • @LukasT@feddit.dk
      link
      fedilink
      11 year ago

      They get away with the copy-paste because the combat system is fundamentally extremely solid.

      The good thing about this is that programming-savvy fans have been creating free fan-games based on the formula for the last decade or so. As with any fan-made content the quality is extremely variable, but I have found some of the newer releases to be genuinely good games, better than anything GameFreak has put out in the last 20 years. Pokémon Unbound is a personal favorite - if you enjoy the fundamentals of the Pokémon games but feel the lack of creativity and puzzle-solving in the official releases I would suggest giving them a look.

      • @polygon@beehaw.org
        link
        fedilink
        11 year ago

        True, I’m not saying anything I haven’t heard before. It’s just crazy that people keep buying it thinking “Maybe this one will match the memories I had when I was 10.” I guess nostalgia is a powerful drug. Even more powerful than I thought… just looked up the Pokemon franchises worth and it’s estimated at 74 billion. Now I know how boomers feel cause I just don’t get it.

  • @naxsat@lemmy.world
    link
    fedilink
    14
    edit-2
    1 year ago

    Didn’t play Skyrim at the time and the two times I’ve tried to get into It didn’t really click for me. I understand why people like It, may give another try sometime

  • @Gert@beehaw.org
    link
    fedilink
    131 year ago

    Didn’t see anyone else mention it, so I’ll say MMOs. Pretty much all of them. WoW, FFXIV, Guild Wars 2, Star Wars one (can’t remember the name). I really like the idea of MMOs, having a huge shared world that feels alive, tons of lore, epic quests, but I just find the gameplay loop so boring. They just feel like endless busywork to me.

    • Leigh
      link
      fedilink
      41 year ago

      The content and world in MMOs feels superficial. I much prefer a tightly constructed narrative with deep, meaningful character development. The Last Of Us is a great example of this.

  • @Honkinwaffles@lemmy.world
    link
    fedilink
    111 year ago

    Destiny 2! The game is total trash. The combat is so fucking boring, its just nothing but bullet sponge bosses with simple ass mechanics.

    I know that lots of people love it but man I do not understand lol

  • @EnigmaNL@feddit.nl
    link
    fedilink
    111 year ago

    Souls games.

    I like difficult games but I just don’t enjoy the gameplay of Souls games. They feel sluggish and repetitive.

  • There’s one opinion that I’ve been afraid to say out loud forever because people are so passionate about it… Disco Elysium. I love rpgs and I love choice-based, narrative-driven games. But there were two main things which drove me crazy:

    1. I really didn’t like the writing. Honestly it felt like some fresh English lit major suddenly discovered big words and angst and went crazy with it. It was really cringy to me.
    2. I didn’t like the false paradigm of choices in terms of world views and beliefs, when the game very clearly sets them all up to suck. With a strong preference for communism. Like when you try to be measured and moderate the game actively negs you for being weak. Why give me the choice when you’re just going to punish me for it? And what if I have some anti-capitalist beliefs but don’t want to kill the landlords? It was just so extreme and off-putting.
    • @soiling@beehaw.org
      link
      fedilink
      41 year ago

      I’ve had a hard time finishing the game because of #2. DE is such a weird blend of “the devs thought of everything” and “all conversations are railroaded into insanity”. What at first felt like a game allowing the player to explore and develop political views in an alternate universe is actually more of a hamfisted, cynical parody of all possible idealogies. I think the moment I got South Park vibes (not from the writing, but from the " everyone is stupid " vibe) is when I was doomed to never finish it. That said, I actually love so much about the game, I want to enjoy and finish it. I just find it so tiring.

    • Wintermute
      link
      fedilink
      3
      edit-2
      1 year ago

      I’m with you on this one. I got moderately stuck at one point pretty early on in the game (I’m not sure, but I think my save was probably bugged). Anyway, I put the game down and never touched it again. Didn’t feel like I had lost anything at all.

    • @Auggie_Otter@beehaw.org
      link
      fedilink
      1
      edit-2
      1 year ago

      I agree. People were raving about this game and it was just a complete miss with me.

      For one thing it was marketed as an RPG but really it felt more like some kind of point and click adventure which wouldn’t necessarily be a bad thing but the writing style just didn’t click with me anyways. And, yeah, a lot of the choices in the game are just false anyways. After a few different starts experimenting with the different choices you just get railroaded into the same thing no matter what.

  • @SindriDeLaMancha@beehaw.org
    link
    fedilink
    10
    edit-2
    1 year ago

    honestly most competitive multiplayer games like league (stretching the definition of everyone loves I know). I just have a hard time learning the game when I feel like I’m dragging the team down

    • @Domiku@beehaw.org
      link
      fedilink
      3
      edit-2
      1 year ago

      I recently tried to play MH: Rise and bounced so hard. They really need to consider how to ease new players to the genre into the game. The first hour included so much exposition, paragraphs of text, and detailed menu tutorials before I really had any context for why anything is important. I know that the games have always been this way, but it felt lazy.

      • @demonicbullet@lemmy.fmhy.ml
        link
        fedilink
        1
        edit-2
        1 year ago

        Got through all of that to play with a friend cuz we played the beta together and thought it would be promising

        We were so disappointed we spent less time playing together than we did on the initial text/cutscenes.

      • @Katana314@lemmy.world
        link
        fedilink
        11 year ago

        I feel like World unintentionally offered a better experience with the Defender set. I guess it was brought in to help people “fast forward” to Iceborne content. But I was appreciating it even just for playing through the main game. I would use Defender weapons, with no Defender armor, dealing far more damage than I should have at that point in the game, and monsters still took a good 15 minutes; about as long as I would ever want a fight like that to take without getting seriously bored.

        If I ever return to try Rise, I’m a bit worried that it will feel grueling.

        • @mateoinc@lemmy.blahaj.zone
          link
          fedilink
          11 year ago

          Oh. World is a bit faster compared to old school MH. But if you ever want to give the series another try, Rise is faster and flashier.

          In general I recommend trying the games with a friend or a guide. The games themselves are not good at helping players “get” them.

    • @EisenSturm@beehaw.org
      link
      fedilink
      21 year ago

      You should try world if you can. Rise has too much systems bloat in my opinion. World was my first monster hunter and I have over 200 hours and I am still not done. Rise added so much stuff with palicos and palamutes that I couldn’t be bothered to do. It tipped the scales just a bit too much towards systems bloat in my opinion. I haven’t played generations but from my understanding, it isn’t as modernised as the current iterations of monster hunter so that may be causing you some friction.

  • @teawrecks@sopuli.xyz
    link
    fedilink
    101 year ago

    I just got done with Subnautica. Man, either I just had shit luck, or that game does NOT respect your time. It’s infuriating to me when I know exactly what I need to do to progress, but I’m blocked by not being able to find a single damn rock out in a giant ocean. I dug the story, but man I was glad to be done with it.

  • Les Orchard
    link
    fedilink
    English
    9
    edit-2
    1 year ago

    Personally, I feel like most games that have a grind are kryptonite to me. Like, unless I really, really, really like the game loop to an obsessive degree - which is rare - I quickly get to a point where I’m like “I get it, now show me something new for crying out loud”.

    This ropes in a vast number of games, alas. Occasionally, sure, I’ll find a grindy game is suddenly palatable to my brain. Like, there was a month or two I went gonzo for Warframe and played the same 3 maps repeatedly. But then I swore off the game for a year. Same for Diablo and any number of gacha games.

    Some of my favorites are indie games that have a good fun loop and progression that doesn’t overstay its welcome.

    A roguelike / roguelite like Hades drew me in for longer than expected, if only because I could shuffle up weapons and modifiers. Still kind of a repetition thing after awhile, but it had enough variety and novelty with each run to keep me engaged for good while.

    • @wintrparkgrl@beehaw.org
      link
      fedilink
      English
      41 year ago

      You should try deep rock galactic. The grind feels less like a grind and more like a reward after just enjoying the gameplay loop. Rock and stone