For some reason I already own this on PC. Haven’t played it yet, but I guess early access went on sale and I wanted to get around to it. Guess I’ll jump in with 1.0.
For some reason I already own this on PC. Haven’t played it yet, but I guess early access went on sale and I wanted to get around to it. Guess I’ll jump in with 1.0.
They’re going to be rumored to show it off at every trade event ever. But, really, they’ll just have their own presentation whenever they want, like they always do.
Whatever the Switch 2 end up as, I think people may be disappointed. Without some huge leap in battery and power efficiency, it’s going to be hard to keep something slim and relatively small while also making it much more powerful and having decent battery life. Just look at the handheld PC market. You can make something more powerful, but other things will suffer (size of you’re the Steam Deck, battery life and thermals if you’re the Ally). You could certainly make a more powerful Switch, but if keeping it small and somewhat battery efficient is important, the improvements to power wouldn’t be earth shattering unless Nintendo is sitting on some battery tech no one else has.
I really enjoyed the demo for this from one of the Steam Next Fests. Not sure about the performance for the Switch version, but it’s a cool concept from what I’ve played.
I’ve let my 4 and 6 year old nephews play with some of my handhelds, and the Miyoo Mini seemed about the right size for them. The Nano may be too small even for kids that little.
I tend to play on my AYN Odin Pro, but I also like my RG351V for certain games and my ROG Ally has VRR, which is neat for getting the weird refresh rates to match old consoles.
For bsnes, accurate uses more resources to emulate more accurately. Some emulators aren’t as accurate. They aren’t exactly 1-to-1 compared to SNES. That doesn’t mean they perform worse. In fact, it often means they perform better. But running better (or different in any way) means it’s a less accurate emulation. The other versions of bsnes and snes9x are less accurate emulators, but require less resources.
From a practical standpoint, I’m not sure you’d even notice the difference between any of them. Snes9x takes significantly less resources than bsnes though. Unless accuracy is what you care about snes9x is the better option.
There’s tons.
Either snes9x standalone app or the snes9x core in RetroArch. Dealers choice. If you just want to play SNES, go for the standalone app. If you’re looking to get more into emulation as a whole or you want RetroAchievements, get RetroArch.
I don’t think they’ll ever manage to top the Yoshi’s Island track from the last wave. That was one of the coolest MK tracks ever. The music and visuals were amazing. Looking forward to this wave anyways though.
Like 6. It’s not that I didn’t like it. I really did. It’s just so daunting. I never felt like I was accomplishing anything. And I know that people really enjoy just wandering around and experiencing that game, but, for me, it was just too meandering, too open. Plus, I thought the building was more tedious than cool. Again, I get why people enjoy it so much, but it just wasn’t what I wanted to play at that point in time.
He also has great written guides on his website.