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Cake day: June 9th, 2023

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  • Some games I thought were pretty good that got somewhat looked over:

    Dandara: Trials of Fear – Somewhat Metroid like but with a unique limited movement system.

    The Dwarves – An ARPG with a bland title (based on a book I guess) that I think made a lot of people overlook this but the gameplay was well done.

    Echoes of Aetheria – Typical JRPG which isn’t for everyone but I enjoyed it.

    The Fall of the Dungeon Guardians – Similar to Grimrock (though maybe not quite as good) but still fun.

    Figment – Adventure puzzle game with some surreal and cutesy art, pretty well done.

    Full Void – Inspired by games like Out of this World, it was short but very cool.

    Grandpa’s Table – It’s not a crazy hard brain teaser, just a relaxing sliding puzzle game with great music.

    Rise of the Third Power – Another JRPG that had some fun writing and combat.

    Seedlings – A Godot engine puzzle platformer with Samarost vibes. The detail put into the story at the ending really surprised me.








  • Hohndel agreed but added that the industry needs to support these smaller projects – and not only with money. “Companies need to engage with these projects. Have your company adopt a couple of such projects and just participate. Read the code, review the patches, and provide moral support to the maintainers. It’s as simple as that.”

    Really glad he said this, I keep seeing posts about how all these big companies could solve the problem by just throwing money at small projects and while that is better than nothing it would help way more to have their own developers helping to review and fix issues.