EditorPostImport sounds promising. Hopefully I can make it save the branches or update them if they already exist. Thanks!
EditorPostImport sounds promising. Hopefully I can make it save the branches or update them if they already exist. Thanks!
What about modifying the importer to automatically export each branch to a new scene?
Python syntax makes me really have no interest in gdscript. I don’t understand why people like python/similar languages. Its painful to use.
Its all just a scam I’m afraid. There’s no real benefit to any of these ideas.
Check out Deus Novum
There isn’t any support for a controller at the moment. I haven’t tried it yet, but a controller just seems like a horrible fit for this games control scheme. In the future I would like to add controller support with added enhancements to make it feasible like a different throwing technique.
Multiplayer, mod support, and VR support are all things I would like to add eventually but I need to work on the core first. Mod support will likely come sooner, but I probably won’t add multi-player or vr until the game leaves early access.
Thanks I think I should be able to work something out with EditorPostImport to export the branches/update them if they exist.