Ballbag Srinivasan still at his old tricks.
Ballbag Srinivasan still at his old tricks.
I’ve still got my copy of Windows 3.1 on 3.5" 1.44 MB disks; there are seven in total.
Now, Windows 95, that was a monstrosity on floppy disks.
certainly the man is due respect
How about no?
As somebody who fell into the deep end of a pool when I was younger of my own accord and took a decade or so to learn how to swim after that, I can say that’s the sort of thing that’s gonna fuck that kid up badly. Even today, I’m not entirely comfortable in the water.
being as thorough and then some as I could ever hope to be
That’s not the flex you think it is.
Can we get LLMs to design the engine?
I wonder if they’re counting on nobody in the mainstream press paying attention or even understanding how that stuff is embarrassing and just going for the zinger.
The term includes those devs who carry water for the Silicon Valley vulture capitalist crowd as well.
(╯°□°)╯︵🍷
As I’ve mentioned before, software “engineering” all too often produces the digital equivalent of the First Tay Bridge.
But then, I’ve had a reverse snobbery about the term “engineer” for several years and it still chagrins me that my job title includes the word when I’m really a technician.
It’s still something I’d rather have than not; not having it makes for a less fluid experience.
Ludwig von Mises as well, which I continue to claim was a mistake.
I’m inclined to think the Mega Drive port is actually more enjoyable than the arcade version, even if it gives up a bit in terms of graphics and sound. It’s definitely the version I prefer to play. It is always interesting, though, to see how widely Sega’s arcade games were ported in that era, even considering that they were console manufacturers themselves.
Actually used to be a member of a forum focusing on the Golden Sun games. I was very impressed with them back in the day; they felt like a prime SNES-era JRPG designed for the GBA. I especially liked how the Psynergy system was used for puzzles outside of combat; non-combat uses of magic is something I’ve considered to be lacking in JRPGs generally, so it was a nice curiosity.
My line is at the transition from 2d to 3d mostly.
Strictly speaking, the two co-existed long before 3D became the vogue on consoles; Revs is a proper racing simulator in 1984.
I’ve played Colossal Cave Adventure on an ICL 2900-series mainframe from the 1980s at The National Museum of Computing in Bletchley.
Most of the things Psygnosis did; the Wipeout series, G-Police and Colony Wars being the most obvious choices. Tomb Raider is another good one, as are the Tony Hawk games. X-COM: Enemy Unknown is meant to be a solid port of the classic turn-based tactics game. I’ve heard praise for the Twisted Metal games and Syphon Filter, but haven’t played them myself. While I know that old sports games are often considered anathema in the retrogaming sphere, Jonah Lomu Rugby is often considered one of the best games depicting rugby union ever made.
The Nobel Prize committee really seem to be trying hard to make this the worst set of awardees ever, aren’t they? All we need is another Kissinger-esque situation for the Peace Prize and a Handke-esque situation for the Literature prize and they’ll have disgraced the Nobel Prizes permanently.