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Joined 1 year ago
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Cake day: June 13th, 2023

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  • I’m not too worried about the lack of innovation from the AAA games, as an indie game enthusiast. For the moment, there doesn’t seem to be any threat of corporatocracy wiping out the indie scene. When you look back at the innovation in the 90s, while it wasn’t indie by our current standards, the “wild west” nature of it all meant that the work the innovators were doing at the time was quite analogous to the typical small scale passion projects done by modern indie. The craze hasn’t died off, it’s just mingled with big studio stuff now.

    And while those big studio things are less inherently innovative, we do still see things like Half Life Alyx now and then. I don’t think it’s a bad time to be into gaming.


  • What’s bonkers to me is realizing that this is only two years after quake 1, which in turn was only three years after doom, which was less than a year after wolfenstein 3d. We went from Wolfenstein 3d to Unreal in 6 years.

    I remember that, too. It feels to me like some time around 2010, game graphics finally reached a stride where they all looked quite good, and any further development since then has been incremental… but for that first decade, it was unbelievable how rapidly it was progressing.