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Joined 1 year ago
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Cake day: June 16th, 2023

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  • Yeah dude, Tactics was incredible. Art style, music, gameplay, story, just the vibe, man. My only beef is that it had the typical FF ending feeling of getting too sort of “out there”. Went from a very human story to the typical third act of oh now there’s some big weird big bad I have no emotional investment in to pose a more serious threat I guess.

    Agrias remains one of my all time favorite characters.

    Screw Algus.






  • Highfive! It is, and part of the reason I use it so often is because I just enjoy programming in it. I feel like enjoying the process is important even if the result is a fraction of a second slower than if I had used another language, because enjoying the process means I’m actually going to get the thing done.






  • I was surprised to see your post as the only result doing a find for Angband in this thread. I’ve played it casually for decades and never beaten it. Got a level 50 dwarf priest right now that I’ve been puttering around with, not really sure what to do in order to prepare for Morgoth, as I’ve never encountered him before.

    I haven’t loved the direction of DCSS in recent years as it seems like there’s been a huge focus on removing things for being “not interesting”, but it seems like it really boils down to “not interesting for veterans who are interested in a low turn count run through the game”. And I’ll never forgive them for removing the chance to meet up with friendly angels in the Abyss if you’re a TSO follower. Apparently they’re always hostile now? That was such a cool touch, and I struggle to understand why its’ better to take away those neat little potential experiences. Ah well, still a fun game to play now and then.